Client:

Klang Games,
Trailer Farm


Waste Creative                 


Deliverables:


Illustration,
Storyboards,
UI


Date:


11/21


Credits:

Alex Robinson, Motion Director
Yawming Wong, Design Director
Ryan Walker, Motion Designer
Dave Chapell, Motion Designer
Harry Crotty, Designer
James Trimming, Producer
Andy Molnar, Project Manager
John Wilks, Account Manager





SEED is a SCI-FI simulation game where players get to decide the fate of humanity.

We were approached during the early phases of its development to assist Trailer Farm in creating the intro and outro portions of a trailer.


The main challenge was creating a UI system to present the complicated networks that exist within the game, showcasing the relationships humans, named ‘Seedlings’, form in its vast community.

A clean flat vector style with fluid animations guides viewers through the game’s concept.











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